The TrapperKiller build

Optimal Trapper Build

Curated fromJaveHuntCreator

Loadout

  • Corrupt InterventionS

    The Plague

    At the start of the Trial, the 3 Generators farthest from you are blocked by The Entity for 80/100/120 seconds.

  • Pop Goes the WeaselS

    The Clown

    After hooking a Survivor, activates for 35/40/45 seconds. The next Generator you damage instantly loses 20% of its current progress.

  • Scourge Hook: Pain ResonanceS

    The Artist

    4 random Hooks become Scourge Hooks. You start with 4 tokens. When a Survivor is hooked on one for the first time, consume a token: the Generator with the most progress instantly loses 10/15/20% and starts regressing.

  • Hex: No One Escapes DeathS

    Generic

    Once the Exit Gates are powered, if a Dull Totem remains, it activates: gain 2/3/4% Haste. All Survivors permanently suffer the Exposed Status Effect.