The Trapper
The Trapper

The Trapper

Evan MacMillan

B-TIER
Difficulty
Beginner Friendly
Terror Radius
32m

Power

Bear Traps

Place mechanical traps around the map to catch survivors and prevent their escape.

Unique Perks

Unnerving Presence

Unnerving Presence

Survivors repairing Generators or healing within your Terror Radius have a 10% increased chance of triggering a Skill Check. Skill Check success zones are reduced by 40/50/60%.

Brutal Strength

Brutal Strength

Destroy dropped Pallets and damage Generators 10/15/20% faster.

Agitation

Agitation

While carrying a Survivor, your Movement speed is increased by 6/12/18% and your Terror Radius is increased by 12 metres.

Add-ons

Common
Makeshift Wrap

Makeshift Wrap

You are no longer caught in your own Bear Traps; they are automatically disarmed instead.

Trapper Gloves

Trapper Gloves

Increases the Setting speed of Bear Traps by +30%.

Bear Oil

Bear Oil

Setting a Bear Trap is silent.

Padded Jaws

Padded Jaws

No longer inflict damage on trapped Survivors.

Uncommon
Coffee Grounds

Coffee Grounds

Increases the strength of the Haste Status Effect after setting a Bear Trap by +5%.

4-Coil Spring Kit

4-Coil Spring Kit

Increases the Disarm time of Bear Traps by +33%.

Wax Brick

Wax Brick

Increases Rescue and Escape times of Bear Traps by +33%.

Lengthened Jaws

Lengthened Jaws

Survivors who escape from Bear Traps suffer from Deep Wound.

Serrated Jaws

Serrated Jaws

Survivors injured by a Bear Trap suffer from Haemorrhage until fully healed.

Rare
Fastening Tools

Fastening Tools

Increases Rescue and Escape times by +25% and Setting speed by +50%.

Trapper Bag

Trapper Bag

Increases the number of carried Bear Traps by +1.

Secondary Coil

Secondary Coil

Increases the Disarm time of Bear Traps by +50%.

Rusted Jaws

Rusted Jaws

Survivors injured by a Bear Trap suffer from Mangled for 70 seconds.

Tar Bottle

Tar Bottle

Darkens the Bear Trap.

Very Rare
Trapper Sack

Trapper Sack

All Bear Traps start in your inventory. You can no longer pick up placed Bear Traps, only reset them.

Honing Stone

Honing Stone

Survivors caught in a Bear Trap who free themselves are put into the Dying State.

Oily Coil

Oily Coil

Resetting a Bear Trap reveals the Aura of the last Survivor to have disarmed it for 5 seconds.

Tension Spring

Tension Spring

Automatically resets the Bear Trap 2 seconds after a Survivor escapes from it.

Iridescent
Bloody Coil

Bloody Coil

When a healthy Survivor disarms a Bear Trap, they are put into the Injured State.

Iridescent Stone

Iridescent Stone

Automatically resets and arms a random disarmed Bear Trap every 30 seconds.