

The Slasher
Jason Voorhees
UNRANKEDPower
Omnipresent Evil
Become invisible and Undetectable. Mist Clouds reveal stationary Survivors; Footprints reveal walking/running ones. Use Jump Scare to teleport to Pallets, Walls, or Windows and unleash a surprise attack. Throw Spikes to damage and Impale Survivors.
Unique Perks
Hex: Scared to Death
After you hook 3 different Survivors, a Dull Totem ignites. While chasing a Survivor, whenever you basic-break a Pallet, Survivors within 13 m scream and gain 11/12/13% Hindered for 3 s.
Silent Shadow
Whenever you hook a Survivor, gain Undetectable for 11/12/13 s. When all Generators are completed, you also gain Undetectable.
Rampage
Whenever you basic-break a Pallet or Breakable Wall, earn 1 Token (max 13). Whenever you are blinded or Pallet-stunned, for the next 13 s gain 1% Haste per Token. Cooldown: 30/25/20 s.
Add-ons
Bent Wheel
Increases the range of the Jump Scare targeting range by +4 metres.
Garden Claw
Increases the duration of _Killer Instinct_ after a Jump Scare by +2 seconds.
Knitting Needle
Increases the time it takes for Survivors to remove an impaled Hook Spike from themselves by +20%.
Orderly's Shoe
Increases the duration of the Haste Status Effect after a Jump Scare by +5 seconds.
Bloody Smile
Increases the detection ranges of Jump Scare and Omnipresent Evil by +4 metres.
Coroner's Coffee
Increases the duration of Throwing Spike's push by +25%. Gain +8% Haste for 3 seconds after hitting a Survivor with a Throwing Spike.
Party Noisemaker
Breaking a Pallet or a Breakable Wall with Jump Scare reveals all Survivors further than 32 metres for 6 seconds.
Sleeping Bag
After grabbing a Hook Spike while in Omnipresent Evil, Survivors within 8 metres of any Hook have their location revealed for 5 seconds.
Toxic Waste
After performing a Jump Scare, Survivors within 8 metres of a Hook or a Scrap Pile are inflicted with Oblivious for 13 seconds.
Sauna Rock
After a Jump Scare, inflict all Survivors within the _Killer Instinct_ range with Exhausted for 13 seconds.
Eye Goop
Gain Undetectable after grabbing a Hook Spike for 13 seconds.
Imprinted Aluminum
Injuring a healthy Survivor with a Throwing Spike inflicts them with Mangled and Haemorrhage for 70 seconds.
Mirror Shards
Survivors are inflicted with Broken after extracting a Hook Spike from themselves for 30 seconds.
Two Nails
Survivors that come within 1 metre of a Throwing Spike have their Aura revealed for 6 seconds.
Bloody Magazine
When a Hook Spike misses, all Survivors within 8 metres of the impact zone scream and reveal their Auras for 3 seconds.
Burnt Fuse
When a Survivor is impaled by a Hook Spike, the Exit Gates are blocked for them and any Survivor within 13 metres. Persists for 5 seconds after the Spike is removed.
Deputy's Badge
While in Omnipresent Evil, passing within 2 metres of a Generator causes it to explode, lose -5% progress, and begin regressing. Does not trigger on already-regressing Generators. If a Survivor is repairing it, all Survivors on it receive a special Skill Check instead.
Missing Corkscrew
When a Survivor is impaled by a Hook Spike, they emit a 32m Terror Radius. Gain Undetectable while a Survivor is impaled, persisting for 13 seconds after removal.
Dirty Money
When a Generator is repaired, gain 2 Tokens. When you vault a Window or break a Pallet, consume 1 Token to gain a Spike if you don't already have one.
Iridescent Boat Motor
Passing through Windows while in Omnipresent Evil marks them for 13 seconds. Performing a Jump Scare blocks all marked Windows for 13 seconds.
