The Slasher
The Slasher

The Slasher

Jason Voorhees

UNRANKED
Difficulty
Intermediate Difficulty
Terror Radius
32m

Power

Omnipresent Evil

Become invisible and Undetectable. Mist Clouds reveal stationary Survivors; Footprints reveal walking/running ones. Use Jump Scare to teleport to Pallets, Walls, or Windows and unleash a surprise attack. Throw Spikes to damage and Impale Survivors.

Unique Perks

Hex: Scared to Death

Hex: Scared to Death

After you hook 3 different Survivors, a Dull Totem ignites. While chasing a Survivor, whenever you basic-break a Pallet, Survivors within 13 m scream and gain 11/12/13% Hindered for 3 s.

Silent Shadow

Silent Shadow

Whenever you hook a Survivor, gain Undetectable for 11/12/13 s. When all Generators are completed, you also gain Undetectable.

Rampage

Rampage

Whenever you basic-break a Pallet or Breakable Wall, earn 1 Token (max 13). Whenever you are blinded or Pallet-stunned, for the next 13 s gain 1% Haste per Token. Cooldown: 30/25/20 s.

Add-ons

Common
Bent Wheel

Bent Wheel

Increases the range of the Jump Scare targeting range by +4 metres.

Garden Claw

Garden Claw

Increases the duration of _Killer Instinct_ after a Jump Scare by +2 seconds.

Knitting Needle

Knitting Needle

Increases the time it takes for Survivors to remove an impaled Hook Spike from themselves by +20%.

Orderly's Shoe

Orderly's Shoe

Increases the duration of the Haste Status Effect after a Jump Scare by +5 seconds.

Uncommon
Bloody Smile

Bloody Smile

Increases the detection ranges of Jump Scare and Omnipresent Evil by +4 metres.

Coroner's Coffee

Coroner's Coffee

Increases the duration of Throwing Spike's push by +25%. Gain +8% Haste for 3 seconds after hitting a Survivor with a Throwing Spike.

Party Noisemaker

Party Noisemaker

Breaking a Pallet or a Breakable Wall with Jump Scare reveals all Survivors further than 32 metres for 6 seconds.

Sleeping Bag

Sleeping Bag

After grabbing a Hook Spike while in Omnipresent Evil, Survivors within 8 metres of any Hook have their location revealed for 5 seconds.

Toxic Waste

Toxic Waste

After performing a Jump Scare, Survivors within 8 metres of a Hook or a Scrap Pile are inflicted with Oblivious for 13 seconds.

Rare
Sauna Rock

Sauna Rock

After a Jump Scare, inflict all Survivors within the _Killer Instinct_ range with Exhausted for 13 seconds.

Eye Goop

Eye Goop

Gain Undetectable after grabbing a Hook Spike for 13 seconds.

Imprinted Aluminum

Imprinted Aluminum

Injuring a healthy Survivor with a Throwing Spike inflicts them with Mangled and Haemorrhage for 70 seconds.

Mirror Shards

Mirror Shards

Survivors are inflicted with Broken after extracting a Hook Spike from themselves for 30 seconds.

Two Nails

Two Nails

Survivors that come within 1 metre of a Throwing Spike have their Aura revealed for 6 seconds.

Very Rare
Bloody Magazine

Bloody Magazine

When a Hook Spike misses, all Survivors within 8 metres of the impact zone scream and reveal their Auras for 3 seconds.

Burnt Fuse

Burnt Fuse

When a Survivor is impaled by a Hook Spike, the Exit Gates are blocked for them and any Survivor within 13 metres. Persists for 5 seconds after the Spike is removed.

Deputy's Badge

Deputy's Badge

While in Omnipresent Evil, passing within 2 metres of a Generator causes it to explode, lose -5% progress, and begin regressing. Does not trigger on already-regressing Generators. If a Survivor is repairing it, all Survivors on it receive a special Skill Check instead.

Missing Corkscrew

Missing Corkscrew

When a Survivor is impaled by a Hook Spike, they emit a 32m Terror Radius. Gain Undetectable while a Survivor is impaled, persisting for 13 seconds after removal.

Iridescent
Dirty Money

Dirty Money

When a Generator is repaired, gain 2 Tokens. When you vault a Window or break a Pallet, consume 1 Token to gain a Spike if you don't already have one.

Iridescent Boat Motor

Iridescent Boat Motor

Passing through Windows while in Omnipresent Evil marks them for 13 seconds. Performing a Jump Scare blocks all marked Windows for 13 seconds.