The Huntress
The Huntress

The Huntress

Anna

D-TIER
Difficulty
Intermediate Difficulty
Terror Radius
20m + lullaby

Power

Hunting Hatchets

Throw hatchets at survivors from a distance. Reload at lockers around the map.

Unique Perks

Beast of Prey

Beast of Prey

Gain Bloodlust tokens 10/15/20% faster. While at Bloodlust Tier 1+, become Undetectable.

Territorial Imperative

Territorial Imperative

When a Survivor enters the Basement, their Aura is revealed for 3/4/5 seconds. Cooldown: 30 seconds.

Hex: Huntress Lullaby

Hex: Huntress Lullaby

A Hex that gains tokens when you hook Survivors. Each token reduces the time between Skill Check warnings. At 5 tokens, Skill Checks give no warning sound.

Add-ons

Common
Bandaged Haft

Bandaged Haft

Reduces cooldown between Hatchet throws by -10%.

Amanita Toxin

Amanita Toxin

Survivors hit by a Hatchet suffer Blindness for 60 seconds.

Coarse Stone

Coarse Stone

Increases the volume of Grunts of Pain of injured Survivors hit by Hatchets by +50%.

Yellowed Cloth

Yellowed Cloth

Increases Hatchet projectile speed by +10%.

Uncommon
Oak Haft

Oak Haft

Reduces cooldown between Hatchet throws by -20%.

Shiny Pin

Shiny Pin

Increases Movement speed while winding up a Hatchet throw by +5%.

Manna Grass Braid

Manna Grass Braid

Reduces Hatchet wind-up time by -8%.

Weighted Head

Weighted Head

Survivors hit by a Hatchet suffer Incapacitated for 10 seconds.

Leather Loop

Leather Loop

Successful Hatchet hits grant +2% Haste for 5 seconds.

Rare
Flower Babushka

Flower Babushka

Reduces Hatchet wind-up time by -0.1 seconds.

Rose Root

Rose Root

Increases Hatchet projectile speed by +20%.

Venomous Concoction

Venomous Concoction

Survivors hit by a Hatchet suffer Exhausted for 5 seconds.

Rusty Head

Rusty Head

Survivors hit by a Hatchet suffer Mangled for 70 seconds.

Deerskin Gloves

Deerskin Gloves

Reduces Hatchet reload time at Lockers by -20%.

Very Rare
Glowing Concoction

Glowing Concoction

Survivors hit by a Hatchet have their Aura revealed for 5 seconds.

Wooden Fox

Wooden Fox

Grants Undetectable for 30 seconds after reloading Hatchets at a Locker.

Begrimed Head

Begrimed Head

Survivors hit by a Hatchet suffer Haemorrhage and Mangled for 80 seconds.

Infantry Belt

Infantry Belt

Successful Hatchet hits grant +3% Haste for 5 seconds.

Iridescent
Iridescent Head

Iridescent Head

Survivors hit by a Hatchet are instantly put into the Dying State. Reduces carried Hatchets to 1.

Soldier's Puttee

Soldier's Puttee

Increases Movement speed to 4.6 m/s while carrying no Hatchets.