The Doctor
The Doctor

The Doctor

Herman Carter

B-TIER
Difficulty
Intermediate Difficulty
Terror Radius
32m

Power

Shock Therapy

Electrocute survivors to prevent actions and track their locations with madness.

Unique Perks

Overwhelming Presence

Overwhelming Presence

Survivors within your Terror Radius cannot receive Item usage notifications and lose 0.5/0.75/1 Item charge per second.

Monitor & Abuse

Monitor & Abuse

Increases your base Terror Radius by 6/7/8 metres. While not in a Chase, your Terror Radius is reduced by an additional 12/14/16 metres.

Overcharge

Overcharge

After damaging a Generator, the first Survivor to repair it must complete a difficult Skill Check. Failure causes the Generator to lose extra progress.

Add-ons

Common
Mouldy Electrode

Mouldy Electrode

Extends the Area of Effect of the Shock Therapy Attack by +2 metres.

"Calm" Class I

"Calm" Class I

Increases Terror Radius by +4 metres while Static Blast is ready. Reduces Terror Radius by -4 metres while on cool-down. Madness II: Survivors intermittently hear a distant Illusionary Terror Radius. Madness III: Survivors constantly hear a distant Illusionary Terror Radius.

"Order" Class I

"Order" Class I

Reduces the cool-down of Static Blast by -2 seconds. Broken Pallets are randomly replaced by Illusionary Pallets every 20 seconds. You can see the Illusionary Pallets.

Maple Knight

Maple Knight

Grants the ability to see the Area of Effect of the Shock Therapy Attack.

Uncommon
"Discipline" Class II

"Discipline" Class II

Reduces Shock Therapy Detonation delay by -0.06 seconds. Madness II: During Chase, Survivors perceive an Illusionary Red Stain and Terror Radius as if constantly behind them (lingers 6 seconds). Madness III: Constant perception.

Polished Electrode

Polished Electrode

Extends the Area of Effect of the Shock Therapy Attack by +3 metres.

"Restraint" Class II

"Restraint" Class II

Reveals Auras of Survivors whose Madness increases for 1 second. Increases Illusionary Doctors duration by +6 seconds. You can see Illusionary Doctors.

"Calm" Class II

"Calm" Class II

Increases Terror Radius by +6 metres while Static Blast is ready. Reduces Terror Radius by -6 metres while on cool-down. Madness II/III: Survivors hear a distant Illusionary Terror Radius intermittently/constantly.

"Order" Class II

"Order" Class II

Reduces Static Blast cool-down by -2.5 seconds. Broken Pallets are randomly replaced by Illusionary Pallets every 20 seconds. You can see the Illusionary Pallets.

Rare
"Discipline" Class III

"Discipline" Class III

Reduces Shock Therapy Detonation delay by -0.08 seconds. Madness II: During Chase, Survivors perceive an Illusionary Red Stain and Terror Radius constantly behind them (lingers 6 seconds). Madness III: Constant perception.

High Stimulus Electrode

High Stimulus Electrode

Extends the Area of Effect of the Shock Therapy Attack by +4 metres.

"Restraint" Class III

"Restraint" Class III

Reveals Auras of Survivors whose Madness increases for 2 seconds. Increases Illusionary Doctors duration by +6 seconds. You can see Illusionary Doctors.

Interview Tape

Interview Tape

Reshapes the Shock Therapy Area of Effect from a cone into a narrow beam 2 metres wide and 24 metres long.

Scrapped Tape

Scrapped Tape

Reshapes the Shock Therapy Area of Effect from a cone into a hollow ring placed 8 metres in front of you. The ring has a 4 metre radius and 1 metre thickness.

Very Rare
"Discipline" - Carter's Notes

"Discipline" - Carter's Notes

Reduces Shock Therapy Detonation delay by -0.1 seconds. Madness II: During Chase, Survivors perceive an Illusionary Red Stain and Terror Radius as if you were constantly behind them (lingers 6 seconds after Chase). Madness III: Constant perception regardless of situation.

"Restraint" - Carter's Notes

"Restraint" - Carter's Notes

Reveals Auras of Survivors whose Madness increases for 3 seconds. Increases Illusionary Doctors duration by +6 seconds. You can see Illusionary Doctors.

"Calm" - Carter's Notes

"Calm" - Carter's Notes

Increases Terror Radius by +8 metres while Static Blast is ready. Reduces Terror Radius by -8 metres while on cool-down. Madness II: Survivors intermittently hear a distant Illusionary Terror Radius. Madness III: Survivors constantly hear a distant Illusionary Terror Radius.

"Order" - Carter's Notes

"Order" - Carter's Notes

Reduces Static Blast cool-down by -3 seconds. Broken Pallets are randomly replaced by Illusionary Pallets every 20 seconds. You can see the Illusionary Pallets.

Iridescent
Iridescent Queen

Iridescent Queen

Survivors struck by Shock Therapy or Static Blast acquire Static Charge unless within 4 metres of another Survivor. Charged Survivors within 4 metres of another Survivor trigger an automatic Shock Therapy, shocking both and discharging the charges.

Iridescent King

Iridescent King

Survivors simultaneously experience all four Madness afflictions: Calm, Discipline, Order, and Restraint. You can see all Illusionary elements.