
Loadout
The Plague
At the start of the Trial, the 3 Generators farthest from you are blocked by The Entity for 80/100/120 seconds.
The Hillbilly
When a Generator is repaired to 70%, you receive a Loud Noise notification and become Undetectable for 12/14/16 seconds.
Generic
When a Survivor drops a Pallet, gain a burst of speed and the Pallet is blocked for a short duration. (Formerly: Deadlock)
The Trickster
Each time a Survivor is hooked for the first time, gain a token. When a Survivor interacts with an Exit Gate switch, The Entity blocks both switches for 12 seconds plus 6/9/12 extra seconds per token, up to 36/48/60 seconds total.
Creator's notes
Reliable and well-rounded build; a good starting point until you find the ideal build for your playstyle. With Tinkerer, you'll always have a plan B if you need to drop chase to ambush a generator before it's done. Even if multiple Tinkerer procs happen at once, No Holds Barred will hold things steady for a bit. No Way Out also buys time for endgame comebacks.

