Sable WardSurvivor build

JOHN GRAY

Curated fromfnordromphCreator

Loadout

  • Strength in ShadowsB

    Sable Ward

    You can heal yourself in Lockers without a Med-Kit at 70/80/90% normal Healing speed. Healing in a Locker grants a temporary speed boost.

  • WickedB

    Sable Ward

    After being unhooked, the Killer's Aura is revealed to you for 16/18/20 seconds. While hooked in the Basement during the first Hook Stage, you can perform a guaranteed Self-Unhook.

  • OvercomeA

    Jonah Vasquez

    When you become injured, the duration of your On-hit Speed Boost is extended by +2 seconds. Causes Exhausted for 60/50/40 seconds.

  • Eyes of BelmontB

    Trevor Belmont

    Gain a token each time a Survivor is hooked. Each token reveals the Aura of the Killer for 2 seconds when they come within 40/36/32 metres of you.

Item · Item add-ons · Offering

FlashlightPower BulbBatteryBloodied Blueprint

Creator's notes

Sable Ward has apparently read one self-help book and is now qualified to fix everyone’s problems. Strength in the Shadows keeps her patched up, Overcome gets her moving, Wicked points her toward the basement, and Eyes of Belmont makes sure she always knows what’s happening. The flashlight is for enlightenment. 🔦📖✨