
The Skull MerchantKiller build
Best Build Without Limitations
Loadout
The Plague
At the start of the Trial, the 3 Generators farthest from you are blocked by The Entity for 80/100/120 seconds.
The Artist
4 random Hooks become Scourge Hooks. You start with 4 tokens. When a Survivor is hooked on one for the first time, consume a token: the Generator with the most progress instantly loses 10/15/20% and starts regressing.
The Nemesis
After kicking a Generator, it explodes 30 seconds later, regresses, and any Survivors repairing it scream and suffer Incapacitated for 15/20/25 seconds. 60-second cooldown.
The Twins
Each time a Generator is completed, gain a token. Spend a token to dramatically increase your next Lunge Attack distance by 60/65/70%.
Creator's notes
Top Skull Merchant gen-defense — Corrupt Intervention, Eruption, and Pain Resonance for regression with Coup de Grâce for devastating lunge downs.

