The KnightKiller build

HENS META BUILD (JUN 26)

Shared bypepostrous

Loadout

  • Hex: RuinA

    The Hag

    All Generators automatically regress at 100/125/150% of normal regression speed when not being repaired.

  • Hex: Thrill of the HuntCChanges in 10.1.0

    Generic

    Gain a token each time a Survivor cleanses a Dull Totem (max 5). Survivors take 8% longer per token to cleanse Totems. Earn bonus Bloodpoints near Survivors cleansing Totems.

  • Hex: Wretched FateC

    The Dark Lord

    A Hex that curses Survivors. After a Survivor is hooked, all Survivors' repair speed is reduced by 6/8/10% until the Hex Totem is cleansed.

  • Hex: PentimentoA

    The Artist

    You can see the Auras of cleansed Totems and perform a ritual to resurrect them as Rekindled Totems. Each active Rekindled Totem adds an effect: 1=Repair speed -20/25/30%, 2=Healing speed -20/25/30%, 3=Recovery speed -20/25/30%, 4=Gate-opening speed -20/25/30%, 5=All Totems permanently blocked by The Entity.

Add-ons

Call to ArmsDried Horsemeat

Notes

> **Four hexes. The guards hold the line.** A full __hex__ Knight who deploys Ruin, Thrill, Wretched Fate, and Pentimento to make gen and totem management miserable. Call to Arms and Dried Horsemeat improve guard speed and patrol duration, letting Knight apply __map pressure__ while the hexes do the rest.