The XenomorphKiller build

Alien:Isolation lore build

Shared byPaulCoolMan

Loadout

  • Ultimate WeaponA

    The Xenomorph

    After opening a Locker, all Survivors within 32 metres scream and reveal their location. Causes Blindness on those Survivors for 30 seconds. Cooldown: 80/70/60 seconds.

  • Iron MaidenB

    The Legion

    Open Lockers 30/40/50% faster. Survivors exiting Lockers are Exposed for 30 seconds and their Auras are revealed for 4 seconds.

  • LightbornC

    The Hillbilly

    Grants immunity to being blinded by Flashlights or Flash Grenades. Reveals the Aura of Survivors attempting to blind you.

  • Franklin's DemiseB

    The Cannibal

    Your attacks cause Survivors to drop their carried Item. The Item loses charges over time and is destroyed after 150/120/90 seconds.

Add-ons

Cat CarrierRipley's Watch

Notes

> **Always hunting. Impossible to shake.** The Alien: Isolation fantasy of relentless __pressure__ and constant __information__. Ultimate Weapon and Iron Maiden bleed screams and locations out of every locker so survivors are never truly hidden, while the add-ons shrug off turrets and hand you Undetectable for the re-approach. Lightborn wastes their flashlights and Franklin's Demise strips their tools — try to fight back and it's futile.